The common people of Arvum wouldn't really call the last thousand years a 'golden age'. Since the founding of the Compact of Arvum, the five great noble houses of the realm have schemed and warred against one another, locked in a millennium-old struggle for dominance kept only in check by the occasional powerful monarch. But even as the fragile peace frays with the latest dynastic crisis, creating courtly intrigues in the capital city of Arx, ancient foes that took mankind to the brink of extinction a thousand years ago stir once more.
Latest NewsGame Updates: 10/31 - Actions, pets, and usability changes
By tehom on 1:23 p.m.
Actions: Actions have been turned back on. Sort of. Actions can now be made for personal plots for a player, …Game Updates: 5/31 - Book Changes
By tehom on 1:59 a.m.
Player-written books have changed in how they work. You no longer use the write command solely to imprint a description …
Current StoryHeroes and Other Fables: 5. A Fable of Songs
The war with the Dune Kingdom of Skal'daja is over, and the Arvani celebrate a waxing Compact that now stands powerful on the world stage. With a hard won peace, the commons and peers of Arvum welcome their new respite that sees foreigners stop meddling in their own affairs, but perhaps not all is what it seems. Superstition, long suppressed in the Compact, has begun to stir and with it an age-old enemy is finally beginning to move.
Upcoming EventsMourning Isles Civil: The Faith Moves On House Navegant
Oct. 8, 2022, 1 p.m.
The Faith moves on House Navegant, assisted by Houses Valardin and Velenosa. This is open to:
Faith Militant (Templars, …
Oct. 15, 2022, 8:30 p.m.
House Thrax invites their fealty and friends together for a night to share good food and great company.
Oct. 20, 2022, 8 p.m.
Join House Telmar as they open invitations to those who want to run the Summer Gauntlet. Top three runs will …
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